Errata


These are the official errata for the Car Wars Sixth Edition games.
Last edited Dec 5, 2022



Core Game Rules — p14, Spinning Out
There is an unintentional line break that may cause confusion. To clarify:
Spinning out does not eliminate a player — flipping the car does.

Cards — Ballistic Shell (Playmat)
Use a blue die instead of the black die.

Cards — First-Aid Kit (Crew)
This should be: At the start of the round, you may remove up to 2 [damage] from 1 of your surviving crew members. If you do, flip this face-down.

Cards — Flame Jets (Set 4)
When the front or rear of your car touches a heavy obstacle or wall, a [fire] starts on that obstacle on the side that is touching your car. Do this before resolving collision damage.

Cards — Linked Hammerheads (Linked)
The weapon needs 1 additional white die. It should use 1 red, 2 yellow, 1 blue, and 2 white dice.

Cards — Linked Pulse Lasers (Linked)
The dice mix on this weapon should be 1 star, 1 red, 1 yellow, and 4 blue.

Cards — Punchbumper (Dropped Weapons)
When the front or rear of your car touches a heavy obstacle or wall, a [blast] occurs on that obstacle on the side that is touching your car. Do this before resolving collision damage.

Cards — Ramplate (Set 3)
This should say "When the front of your car touches a heavy obstacle or wall, that obstacle takes [2 star] additional collision damage."

Record Sheets — Hammer
Use the Buffalo Gun (Core) instead of the Railgun AND omit the Light Steel Plate from the back (cover it with a face-down card).

Vehicle Guide, p3
The Javelin example shows the wrong subtype and should be SLUG (this is the same error from p7).

Vehicle Guide — Apollo (Div 4), p7
One of the Javelin cards shows the wrong subtype. The Javelin is a SLUG weapon.

Vehicle Guide — Aristocrat (Div 4), p9
The Slingshot weapon locations should say BACK, rather than REAR.

Vehicle Guide — Boomerang (Div 4), p13
The second Light Steel Plate should be equipped on the right.

Vehicle Guide — Brimstone (Div 8), p15
Rugged Suspension should be equipped on the front.

Vehicle Guide — Hades (Div 8), p27
Use Driving Boots (Crew) instead of Driving Gloves.
The Advanced Firing Interface should be equipped on the front.

Vehicle Guide — Hammer (Div 4), p29
The asterisk on the Stability Controller should be a small triangle (asterisks = special costs; triangles = build size modifiers).

Vehicle Guide — Hotshot (Div 4), p31
Use Standard Machine Guns instead of Light Machine Guns on the front.

Vehicle Guide — Joseph Special (Div 8), p39
Use Threshers (5BP each, Core) instead of the Grapeshot Cannons.
Use Super Heavy Steel Plate (4BP, Set 4) on the left and right instead of Light Plastic Cladding.

Vehicle Guide — Pure Energy (Div 8), p45
Use Reinforced Weapon Brackets (Set 2) instead of Airless Tires.
The asterisk on the Stability Controller should be a small triangle (asterisks = special costs; triangles = build size modifiers).

Vehicle Guide — Scarab (Div 8), p51
The Heavy Recoilless Rifle cards should be 3BP each.
The Standard Recoilless Rifle cards should be 2BP each.

Vehicle Guide — Scimitar (Div 8), p53
One Shockwave Cannon shows the wrong subtype. The Shockwave Cannon is a SHOCK weapon.

Vehicle Guide — Shuriken (Div 8), p55
The asterisk in the Division header should be a little triangle. This error doesn't affect gameplay, but it's inconsistent with the others and may cause confusion. The triangles simply serve as a quick visual indicator that the build size has been modified by something.

Vehicle Guide — Sledge (Div 8), p57
The Reinforced Weapon Brackets card should have subtype UPGRADE — MOUNT.

Vehicle Guide — Spark (Div 8), p61
Use Fang (Crew) for the gunner instead of Ranger.

Vehicle Guide — Typhoon (Div 4 & Div 8), p67
The asterisk on the Stability Controller should be a small triangle (asterisks = special costs; triangles = build size modifiers).

Vehicle Guide — Warhawk (Div 8), p69
One Mass Driver card should be equipped on the front, and the other on the back (neither should be on the left).

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